De vierde patch voor Assassin’s Creed: Unity zou gisteren verschijnen, maar werd uitgesteld omdat Ubisoft nog iets meer tijd nodig had. Sneller dan verwacht kunnen we nu melden dat de vierde patch beschikbaar is om te downloaden. Deze patch is een forse, want hij weegt maar liefst 6.7GB.

Deze patch is er op gericht om de performance te verbeteren wat voor een betere ervaring zal moeten zorgen. Hieronder de changelog.

Stability, Performance and Save Game

  • Fixed numerous random crashes both on Campaign and Coop
  • Implemented multiple optimizations and fixes to improve overall performance
  • Fixed save issue caused by the companion app on the main menu (loss of data)
  • Fixed save issue caused by contacts list (crash occurring). Users should now have access to save

Gameplay (navigation, fight, stealth)

  • Fixed various navigation issues
  • Fixed issues with lock picking chests
  • Fixed additional haystack issues

Character, AI and Crowd

  • Fixed various character, crowd station and NPC issues

Online, Matchmaking, Connectivity and Replication

  • Fixed various matchmaking and connection issues both in matches and when starting a match.
  • Fixed various issues with voice chat
  • Fixed join-in-progress issues
  • Fixed various replication issues between host and clients
  • Fixed issues with player rank and COOP/heist rewards
  • Fixed issues with Helix credits
  • Fixed issues with the My Club feature

Menus and HUD

  • Fixed HUD icon issues and issues with map information
  • Fixed various Initiates issues
  • Fixed additional issues with notifications

Mission tweaks (campaign, coop and side content)

  • Fixed various low occurrence walkthrough breaks in both Campaign and COOP
  • Fixed various NPC issues
  • Fixed issue with the quest log disappearing for specific side missions

World and 3D

  • Fixed various collision and mesh issues
  • Fixed additional issues where player would fall through the world
  • Fixed specific areas where textures were missing