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De nieuwe Rainbow Six: Siege patch, versie 2.2, is vanaf nu te downloaden voor de PS4 en Xbox One en deze brengt weer de nodige fixes met zich mee. Het meest belangrijke zijn de gefixte spawn points voor meer gebalanceerde matches, welke spawn points er precies allemaal gewijzigd zijn kun je hieronder terugvinden.

Ook hebben we nog een changelog voor je en ook deze kun je hieronder bekijken. Patch 2.2 weegt zo’n 750MB.

Gameplay Fixes

  • Operators are in T-Pose and do not display any texture. – FIXED
  • Hit registration: the player sometimes doesn’t receive damage when shot at while in rappel and using a drone. – FIXED
  • Hit registration: Players sometime take no damage when shot in one of their feet. – FIXED
  • Hit registration: Defenders have a difficult time damaging a hostage carrier while he or she is in rappel. – FIXED
  • Weapons sometime appear through walls. – FIXED
  • The drone sometimes flies out of bounds when thrown. – FIXED
  • Sometimes drone falls off the maps. – FIXED
  • Gadgets placed on the ground cannot be put on top of barricade debris. – FIXED
  • The ADS animation sometimes gets corrupted when shield-wielding Operators aim. – FIXED
  • Thermite: sometimes, a reinforced trap door will not be destroyed by an Exothermic Charge. – FIXED
  • Buck: Pressing the gadget key while holding secondary weapon does not go out of Skeleton key mode. – FIXED
  • Glaz: pressing the gadget key while carrying secondary weapon does not switch scope ON and OFF. – FIXED
  • Sledge: hammer can be seen floating in the air during end of round camera. – FIXED
  • Level Design Fixes

  • Yacht – exploit: players are able to vault near the roof of the front end of the Yacht, inside the ceiling. – FIXED
  • Yacht: the Secure Area objective area doesn’t cover the entire room of the cockpit, preventing the objective to be captured/defended when standing in a specific position. – FIXED
  • Yacht: Defenders cannot place barbed wire on any interior stairs of the map. – FIXED
  • Yacht: drones have no collision with a block of ice at East Glacier. – FIXED
  • Yacht: some red blocking walls not displayed during the Preparation Phase. – FIXED
  • Oregon – exploit: Attackers can shoot Defenders through a small gap (near Junkyard Spawn Point, EXT Dining Hall). – FIXED
  • Oregon: drones have difficulty navigating through the two ventilation shafts near the abandoned school bus. – FIXED
  • Chalet: an invisible collision will prevent characters from shooting at enemies hiding behind it on the 2F near the railing. – FIXED
  • House: players can fall through the map when rappelling near the River Docks area. – FIXED
  • House: pillows have no collision with the players’ gadgets. – FIXED
  • Russian Café: the bottom layer of the destructible wall from the Pillar Dining Room cannot be vaulted after destroying the wall. – FIXED
  • Sometimes, there are lighting issues on maps. – FIXED
  • Spectator Mode Fixes

  • The score is not replicated correctly for the spectator during character selection screen. – FIXED
  • When spectating, the spectator remains with a white screen if the spectated target is killed while being flashed. – FIXED
  • Spectator sees player’s drone from the wrong perspective. – FIXED
  • Indication of drone elevation in relation to player does not work correctly when in Spectator Mode – FIXED
  • Tactical view focuses on where the Operator dies and does not allow the camera to move freely until the spectator switches to another player’s perspective. – FIXED
  • Graphic corruptions can be seen when switching between players in first person view. – FIXED
  • Players’ full usernames no longer displayed under their logo when focused on in Spectator Mode – FIXED
  • Controller does not vibrate after exiting from spectate mode and playing in any mode. – FIXED
  • PC: The spectator cannot open the Options menu using the F10 key. – FIXED
  • Miscellaneous Fixes

  • The countdown (15/10/5 seconds remaining) announcer voice over still happens after the defuser has been planted when the bomb is planted late in the round. – FIXED
  • PS4: PS4 players met feature from the friends tab in the play station dynamic menu has no functionality. – FIXED
Spawn Location Tweaks

Red: before changes + line of sight
Green: after changes

House

Backyard:

  • Spawn points are now spread out.
  • Moved some spawns to be hidden behind the truck.

Oregon

Street:

  • Spawn points are now spread out.
  • Moved some spawn points to be hidden behind the truck.

Construction Site

  • Wall has been elevated to block the Defenders line of sight into the spawn area.
    • The wall is now metal. (bullets cannot penetrate it)
  • Fence has been added to block a line of sight.

Junkyard

  • Spawn points are now hidden.

Clubhouse

Warehouse

  • Moved spawn points.

Main Gate

  • Spawn points are now spread out.
  • Spawn points are closer to the building and more hidden.

Bank

ATM + Lobby + Loan Office (interior)

  • Cannot vault anymore on the plants and desk. This prevents Defenders from using line of sight angles to kill Attackers in their spawn.

Jewelry Front

  • Regrouped spawn points, making them more hidden.

Kanal

Construction Site

  • Added additional metal pipes to block line of sight (could vault on a table in Kitchen and see the spawn).

Sailboats

  • Moved spawn points.

Chalet

Cliffside

  • Spawn points are now spread out and hidden.

Lakeside

  • Spawn points are now spread out and hidden.

Campfire

  • Elevated a rock to block the Defenders line of sight into Attacker’s spawn.

Russian Cafe

East Main Street

  • Removed this spawn entirely.

Christmas Market

  • Moved some spawn points.

Park Alley

  • Spawn points moved and now hidden.

Yacht

Submarine

  • Spawn points spread out.

Zodiac

  • Spawn points spread out.

Snow Mobile

  • Added an ice block to block the Defenders line of sight into the Attacker’s spawn.