DICE heeft weer een nieuwe patch uitgebracht voor Battlefield 4 en het betreft hier versie 1.08. Deze patch is zowel voor de PlayStation 3 als PlayStation 4 versie van de game verschenen en vanzelfsprekend brengt deze patch de nodige fixes met zich mee.

De changelog van patch 1.08 hieronder.

  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
  • Fix for missing sound in Team/Squad Deathmatch
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
  • Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
  • Fix for an issue where long IDs wouldn’t scroll on dog tags
  • Fix for missing grass physics in terrain
  • Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning
  • Fix for a MAV exploit that let players reach various out-of-map locations

Naast deze nieuwe patch verscheen vorige week ook de Second Assault DLC voor Battlefield Premium. Meer over deze content lees je in onze DLC Special.