Battlefield 4’s ‘Winter Patch’ is vanaf nu te downloaden, check hier de changelog

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De beloofde ‘Winter Patch’ voor Battlefield 4 staat vanaf nu online en kent een heleboel fixes en aanpassingen. Zo zijn er nu servers voor nieuwe spelers, is de Squad Obliteration modus live en hoor je voetstappen nu realistischer. Ook de user interface is aangepakt met hier en daar wat onaardigheden die nog gefixt moesten worden.

De volledige changelog van de patch vind je hieronder en EA heeft hier een speciale PDF online gezet met meer informatie.

GENERAL IMPROVEMENTS

– Added Squad Obliteration game mode
– Added support for New player servers (rank 10 and down)
– Added support for matchmaking into ranked servers (in addition to standard official)
– Various anti-cheat improvements implemented
– In combat system now temporarily disables squad spawning when squad mate is in combat
– In combat system now temporarily disables Medic Bag healing based on damage taken and incoming suppression increase
– In combat system now temporarily disables First Aid Kit healing based on damage taken
– Decouple vehicle aiming from turning option added
– Added Mastery Dog tags for several weapons that were previously missing
– Added 3 new Premium playlists: ‘Large Scale Battles’, ‘The Battlefield’, and ‘Close Quarters’
– Fixed an issue that would sometimes cause an error about stats not fetching, if connecting to a session after immediately being disconnected
– Fixed an exploit related to CTF/Obliteration exploit using M224 Mortar/MAV/EOD Bot
– PS4/XBOX ONE – Fixed a case where the Battledash would not show after signing out of a profile while in the rent-a-server section
– PS4/XBOX ONE – Fixed naming inconsistency with the server browser and quick match for Conquest Large
– Added option for player to separately toggle the slowdown and auto rotation components of aim assist. Server admins can now enforce a disable of the auto rotation component on ranked servers
– All consoles – Fixed an issue where it was not possible to join a rented server that had a password set

AUDIO

– Footsteps: Significantly improved audio of footsteps for enemies and friendlies so that they can clearly be heard. Also fixed an issue where grenades explosions or other loud sounds would mute footstep sounds
– Fixed an issue where EOR music would not play in CTF

ART

– Updated the shading for many of the Dog tag country flags to make them more accurate
– Animation: Cleaned up fast side to side movement of the character in third person
– Fixed an issue where tracers would incorrectly show up on bullet impacts

USER INTERFACE

– Fixed an issue where the soldier camouflage selected would change to default between rounds
– Fixed the cropped “Ready” status on the F-35 and J-20 fighter jets so that it is now fully visible
– Fixed a HUD related issue that would sometimes occur when players on the same server would use the FLIR/IRNV
– Dog tags will now display stats both in game and in menus
– Several hit indicator and crosshair improvements
– Fixed an issue where a player’s health is displayed incorrectly when they get hit while regenerating health
– Updated HUD Logic for several weapons so that they show “overheat” messages correctly
– Tweaked Jet HUDs to be more clear
– Improved scout helicopter crosshairs
– All consoles – Removed an incorrect reference to parachute in the customization screen
– Deploy screen – Added deploy screen advanced options to show vehicle passengers, more details on occupants and squad mates
– Deploy screen – Improved squad mate selection when in vehicles

VEHICLES

– All helicopters have new more agile physics applied (you can do both barrel rolls and loops!)

WEAPONS

– Animation updates for m412 and sw30
– Fixed an audio bug where the air missiles or TV guided missiles would play multiple times for one shot
– Fixed an audio bug where the FAC boat cannons would loop indefinitely
– Adjusted the graphics for the Kobra red dot reticle to make it longer to more closely match the actual reticle
– Removed small animation played when going into sprint for any weapons that have a fore grip
– Adjusted QBZ95 fore grip position in first person
– Fix for RPK74 bolt cycle during fire animation
– Improved HUD clarity for red dot sights against snowy/bright backgrounds – AND improved PS3/Xbox360 look as well
– PS3/PS4 – Fixed an instance where a player would be unable to switch back to the bow from a secondary weapon if spawning as a passenger in a vehicle

MAPS

HANGAR 21
– PS3/PS4 –Fixed an issue where a user would get stuck when descending the ladder that leads to the lower Hangar
– Fixed a sound bug that would cause the titan engine audio to become distorted
– Fixed various smaller sound issues

HAMMERHEAD
– Fixed an issue where user would encounter snowing VFX inside of the hallway west of objective B if spawning on squad mate.

PROPAGANDA
– Fixed several collision issues based on community feedback

PEARL MARKET

– Fixed a collision issue which would cause players to fall down from the big neon sign that is used as a bridge between 2 buildings
– Fixed an issue where a user could see through the game world after destroying part of a building situated near the CN base

LUMPHINI GARDEN
– Fixed several collision issues that would occur after the mudslide levolution was triggered. The mudslide has also been optimized to reduce visual glitches
– Rush – Fixed issues with the EDO bot having no collision with several sidewalks around the US base first set of M-coms
– Fixed an issue with an indestructible window in the house at the center of the map
– Fixed an issue where a player could get stuck behind the pipes at Flag C and be forced to redeploy
– Xbox One – Various issues collision near the valves and between them after the levolution event

SUNKEN DRAGON
– Fixed several collision issues based on community feedback

ROGUE TRANSMISSION
– Made collision conform closer to render mesh for destroyed track pieces. Moved collision volume in the level to accommodate the new changes to the adjusted object collision
– Fixed several collision issues based on community feedback

ZAVOD 311
– Fixed several collision issues based on community feedback

METRO 2014
– Fixed an issue where users where able to get C4 kills through the roof
– Fixed several collision issues based on community feedback

FLOOD ZONE
– Fixed several collision issues based on community feedback

HAINAN RESORT
– Fixed several collision issues based on community feedback

OPERATION LOCKER
– Fixed several collision issues based on community feedback

SIEGE OF SHANGHAI
– Improved collision issues on several skyscrapers

DAWNBREAKER
– Fixed an issue where a user is unable to deploy Radio Beacon, MAV and similar gadgets on the boardwalk located north from the water and south from objective C
– Fixed several collision issues based on community feedback

LOST ISLAND
– Added collision in the ceiling of the cave so that is no longer possible to hide there with the little bird

GULF OF OMAN
– Lights now no longer stay intact once building is destroyed

Boxshot Battlefield 4

Battlefield 4

Releasedatum:
29-11-2013
Genre:
First Person Shooter
Uitgever:
Electronic Arts
Ontwikkelaar:

14 reacties

  1.    800 XP
    phinal's avatar

    Nieuwe gamemodes voor premium?
    Mij hoor je niet klagen.
    Maar…. Een barrelrol met een heli? Is dat niet een beetje overdreven??

  2.    1061 XP
    megafire777's avatar

    1 ding mis ik. Waar is de fix voor de random bug dat je suïcide krijgt bij een eigen granaat. Terwijl je met een incendary rondloopt en die niet gegooid heb of allang al gegooid heb

  3.    477 XP
    Dragonborn's avatar

    Hoop dat je binnenkort ook een rode hitmark ziet als je op het hoofd schiet net als in hardline

  4. Anoniem -   
    77.61.4..xxx's avatar

    @phinal: Dat is in het echt ook mogelijk om te doen

  5. Anoniem -   
    78.22.166..xxx's avatar

    Echt een top game. En het blijft maar support krijgen net als driveclub …

    Die 2 games zijn echt must haves in mijn opinie

    R*forever

  6. Anoniem -   
    31.161.240.xxx's avatar

    @Dragonborn:
    Volgens mij is dat al lang in t stellen via de hud opties van de game, je kan voor headshot ander kleur hitmarkers instellen dan voor body shots

  7. Anoniem -   
    82.217.242..xxx's avatar

    Ja pc niet voor de PS4 en de Xbox.

  8.    800 XP
    phinal's avatar

    @77.61.4..xxx: dat snap ik wel maar ik vind het een beetje nutteloos sinds geleide raketten je toch raken.

  9. Anoniem -   
    188.204.253..xxx's avatar

    Close Quarter playlist 😀 nice

  10.    1766 XP
    Scrappy-_-coco0's avatar

    Barrel Rolls yeaaaah!!!!!!!!!
    Eerst moest je dit doen met C4 op de zijkant van je heli en dan als ie bijna ondersteboven hing opblazen 🙂

  11.    994 XP
    BosnianBoss's avatar

    Super patch,dice is goed bezig na een mindere start.

  12.    846 XP
    bliksum's avatar

    Op de PS4 is hij 3,35 GiG

  13.    283 XP
    Alycan's avatar

    – Decouple vehicle aiming from turning option added

    Dat werd eens tijd.

  14.    108 XP
    TRUE's avatar

    Hmm leaderboard werkt nu helemaal niet meer, voorheen deed alleen het wereldwijde leaderboard het niet. En Shhh, de dog tag van 500 kills met de ump40 werkt nog steeds niet. Zo mn best voor gedaan. Snif 🙂

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