Treyarch doet vrij rustig aan wat betreft het uitbrengen van nieuwe patches voor hun jongste telg. Sinds gisterenavond is er weer één beschikbaar en het betreft hier patch 1.04. Ditmaal is het wel een forse patch, want deze weegt ongeveer 2.9GB.

Activision heeft inmiddels de changelog vrijgegeven en hieronder alle belangrijke aanpassingen en verbeteringen die patch 1.04 brengt. De lijst is echter aanzienlijk langer dan dat, mede door een hoop tweaks aan de Specialists. Specifieke details kan je hier vinden.

Multiplayer

General

  • Quick Join option added to the Multiplayer Main Menu. This allows Players to party-up with any eligible Players on their Friends List who are currently playing Black Ops III.
  • Multiplayer Music option in the Audio menu now allows players to preview music samples and change the music heard when playing Multiplayer.
  • Custom Games functionality has been expanded. Support has been added for official Custom Game Variants as well as saving Custom Games.
  • Fixed an error that would occasionally occur when returning to the Multiplayer Lobby after completing a match or entering/exiting the Arena Lobby.

General Gameplay

  • XP earn rate increased for Team Deathmatch, Search & Destroy, Capture the Flag, Safeguard, Demolition, and Free-For-All.
  • Increased rate at which Cryptokeys are earned.
  • Players no longer get points for killing teammates with the Satellite Drone in Uplink, when Friendly-Fire is enabled in Custom Games.
  • Players will no longer spawn at the same point in Free-For-All if there are more than 8 players in a Custom Match.
  • Fixed an issue where the tinted full screen effect would remain after the player had exited the Hardened Sentry.
  • Improved the Dart Scorestreak’s ability to lock onto enemy targets.
  • Fixed a start spawn issue with Free-For-All where waiting to select a class could spawn the Player behind other Players.
  • Improved enemy spawns during Gun Game and Free-For-All.
  • Players who join a Free-For-All or Gun Game match in-progress will not have a loss recorded if they do not place in the Top 3.
  • Addressed an issue where Players would get disconnected from Gun Game if they joined a match in-progress.
  • Players will now be kicked for inactivity if idling in Gun Game.

Zombies

Dr. Monty’s Factory

  • Be sure to check out Dr. Monty’s Factory in the Zombies game mode lobby. You can use your vials of Liquid Divinium earned in Zombies mode to create GobbleGums by placing vials in the vats. GobbleGums are one-time use perks for Zombies mode and come in multiple rarities which have varying effects on your Zombies match. Use one vial to create one GobbleGum or experiment with two or three vials at a time for more GobbleGums and better odds at getting a Rare Mega GobbleGum, an Ultra-Rare Mega GobbleGum or a Special Sphere!

General

  • Addressed an issue with Weapon Kits when reaching Prestige in Zombies.

Shadows of Evil

  • Addressed exploits in the Shadows of Evil map.
  • Addressed various areas where zombies would not path to players.
  • The Dark Ops challenges should now unlock properly when reaching Prestige and completing the final Easter Egg.
  • Fixed an issue involving an active Level 2 Ghost Sword and the KN-44 wall-buy in the Footlight District.

The Giant

  • Addressed exploits in The Giant map.
  • Addressed various areas where zombies would not path to players.

Overige

Singleplayer

  • Addressed split screen issues and general bugs.

Nightmare

  • Nightmares will be unlocked for all players by default and will be selectable from the main menu, listed below Zombies.
  • Addressed split screen issues and general bugs.