Eigenlijk zou de update afgelopen dinsdag al moeten lanceren, maar het is helaas wat later geworden. Vanaf vandaag kunnen Rainbow Six Siege spelers namelijk update 2.3 downloaden. Deze update van ongeveer 617MB brengt erg veel verbeteringen met zich mee. Update 2.3 richt zich vooral op de Ranked gameplay in Siege.
Zo zijn er maatregelen tegen cheating en is de game meer gebalanceerd. Hieronder hebben we de volledige changelog voor je van de update.
General Tweaks and Improvements
Balancing: Operators
Frost’s Super 90 Shotgun falloff damage now begins earlier
- We tweaked the falloff damage of Frost’s shotgun. The falloff previously started at 5 meters. It will now begin at 3.5 meters, making it roughly on par with the M1014. We have made this choice because Frost’s Super 90 had too much range, making Frost too powerful alongside her Nitro Cells and Welcome Mats.
Buck’s Skeleton Key’s environmental destruction has been enhanced
- We have designed Buck with the intention of having him be a versatile Operator that is able to go wherever he desires. We do not believe that the state he currently is in reflects this.
- The initial intent was to use his underslung shotgun as a tool and not so much as a weapon. As the pros have shown us in the Pro League, it is working as a tool, but it could definitely be more efficient and useful.
- Therefore, we have decided to increase the environmental destruction of Buck’s underslung shotgun.
Balance: Spawn Killing Countermeasures
Spawn Location Tweaks
In the last patch, we had altered multiple spawn positions and covers within spawning location areas in order to ensure that players spawning within them are protected from the Defenders.
We are continuing to monitor and improve on this and have added more spawn killing countermeasures with this patch:
- Yacht: added an ice block to prevent spawn killing on Snow Mobile.
- Bank: added an advertisement panel (2 windows in the Lobby) to block a spawn kill line of sight on the Street.
Ranked Matchmaking Improvements
We are aware there are multiple issues at the moment with the Ranked playlist, and we’re working on several iterations to make this playlist what it deserves to be. The following fixes are the ones that could be delivered short-term, which we believe will have the biggest impact. Keep in mind that there are several other improvements in our plans for the future – read the top issues section of the known issues list, under ‘Ranked Matchmaking’ for additional information on said plans.
Ranked matches will now only start if there are 10 players in the lobby.
Our intention is that Ranked matches should be fair. Having matches start without having two full teams of 5 goes against the promise of this playlist. Therefore, we have altered the flow of Ranked matches so that if a players leaves during match countdown, the countdown will now reset. The lobby will stay open with the remaining players and the matchmaking will proceed to find new players to refill said lobby.
We do anticipate a problem with this flow: because players can see the rank, K/D ratio and W/L ratio of other players in the lobby, there tends to be lots of “dodging” during this phase. Because of this, we’re currently investigating two other elements that we might revamp in the future:
- UI: we will most likely hide some players information in the lobby, as we don’t think they’re necessarily relevant for this specific portion of the match flow.
- Abandon system: we’re investigating making it so that abandoning a lobby that is full will count as an abandon – there is additional development needs for this, which is why we couldn’t have this feature in time for this update.
Cheating Counter-measure Improvements
As previously announced in this forum post, we have expanded our criteria to identify potential cheaters. If identified as a potential cheater, that player will be immediately removed from the game and receive a temporary suspension, now accompanied with the following messages:
- FairFight™ – You have been temporarily suspended for 5 mins – Level 1 Monitoring Active
- FairFight™ – You have been temporarily suspended for 1 hour – Level 2 Monitoring Active
- FairFight™ – You have been temporarily suspended for 24 hours – Level 3 Monitoring Active
- FairFight™ – You have been temporarily suspended for 48 hours – Level 4 Monitoring Active
- FairFight™ – You have been temporarily suspended for 1 week – Level 5 Monitoring Active
- FairFight™ – You have been permanently suspended
Gameplay Fixes
- The incorrect amount of remaining health is displayed for the victorious Operator when a defeated player is viewing the KillCam replay. – FIXED
- Idle players on a team will receive an idle kick from the match if the other team quits during Preparation Phase. – FIXED
- Players are able to clip through unbreakable walls by running at a wall and lifting a gadget in front of them at the last second before hitting the wall. – FIXED
- Thermite can’t place an Exothermic Charge on a damaged wall with a hole big enough to fit the charge. – FIXED
- Montagne can shoot before finishing the animation for unextending the shield. – FIXED
- Parts of Glaz’s scope will disappear while entering ADS mode. – FIXED
- Sledge’s Breaching Hammer has a low and delayed controller rumble when used. – FIXED
- Sometimes the drones’ black and white filter is overridden by Mute’s colored jammer effect. – FIXED
- Players are rewarded with Renown and XP if the other team quits the session before playing at least 2 rounds. – FIXED
- Terrorist AI end up in a loop between evade and idle reaction for every damage tick received from poison gas. – FIXED
Heb ‘m al geüpdated, vind het prima! Gelukkig niet meer zoveel bugs. Nu zeer veel zin in de Navy Seals DLC!!
Deze game is DOA…..
@109.131.99.xxx: prachtspel! Ooit geprobeerd?
@Bass: ik heb zitten twijfelen tussen sw battlefront en rs:s…. Heb sw gekozen! Het arcade past toch beter bij mij
@Bass:
Ik
Persoonlijk heb hem alweer verkocht. Ik was een grote fan van deze serie maar vind de snellere gameplay en stijl teveel naar COD neigen. Dit staat lijnrecht tegenover wat ik van Rainbow six gewend ben (Rogue Spear etc.) De game word ook steeds gepatched, en dat geeft ook aan dat de game veel balance problemen heeft terwijl hij alweer een poos uit is.
@109.131.99.xxx:
jij was doa en je ouders hebben je ook gehouden 😀
je kan op alles wel klagen, de game gaat veder dan veel shooters die nu uit komen waar je kan 360noscopewallhackinstaheadsshot van een 30 meter hoog gebouw
ik ben blij met de update.
@77.249.55..xxx: snelle gameplay? Wut? Denk dat je in de war bent.
@PBJ85: Ik zou hem kopen! Je moet het natuurlijk zelf weten. Maar ik raak het gewoon niet beu. En ik heb nu 127 uur in de game zitten.
@GamerGold01:
Wanneer komt deze uit?
@142.166.68.xxx:
De Rainbow Six series gingen al 20 jaar terug verder dan COD! In de goede tactische en tragere (realistische) manier! Deze game is, als je hem vergelijkt met de eerdere delen) meer in de richting van COD gegaan. Wat ik zelf vervelend aan de game vind is dat je met ‘operators’ speelt en niet meer je eigen loadout kunt bepalen(tot zekere hoogte) Een best leuke kutgame verder…..
@77.249.55..xxx: nee hoor. Gewoon goed onderhouden
@PBJ85: ik was juist klaar met futuristisch en dan is r6 wel heel erg goed! Ik heb sw juist links laten liggen en r6 speel ik nu nogsteeds.
@77.249.55..xxx: ik vind hem niet zoveel op cod lijken. Dat patchen is juist goed. Ze maken de game juist alleen maar beter. Zeer tevreden mee.@207.46.13..xxx: eind april dacht ik
Mijn reactie moet eerst worden goedgekeurd… Huh? Is dit nieuw?
@Bass:
Waarschijnlijk plaats je vaak domme ondoordachte en irritante opmerkingen. Dan ga je door een filter……
@Bass: Nee, heeft te maken met het aantal @replies in je comment. Is bij ons bekend en heeft met beveiliging te maken… je comment is ondertussen goedgekeurd 😉
@85.17.34..xxx: tja… Ik ben blij dat jou comments wel van hoog niveau zijn
@WJayW: thnx!
@207.46.13..xxx: Eind april begin mei.
Leg m steeds weer in de kast omdat door iedere patch er weer een ander probleem gepatched moet worden. Best een aardig spelletje hoor maar krijg toch lichtelijk het gevoel dat deze game nog lang niet af was toen ie uitkwam! De customization vind ik ook erg gering in dit spel. Voor mij is deze game een 7 omdat er nog veel aan scheelt!