Dark Souls III patch 1.13 is onderweg en dit is de changelog

Er is weer een nieuwe patch onderweg voor Dark Souls III. Het is deze keer een patch die ontiegelijk veel bugs gaat oplossen. Verder biedt de patch ook enkele wijzigingen in bepaalde skills en schade, voor een betere balans.

Ook voegt de patch een nieuwe arena toe aan de Undead Match, namelijk Round Plaza. Voor een volledig overzicht kun je de changelog hieronder checken. De patch staat gepland voor een release op 12 april, morgen dus al.

  • Addition of the arena “Round Plaza” to the Undead Match
  • Fixed a bug where players could invade hosts during a boss fight
  • Fixed a bug where disabled items could be used
  • Fixed a bug where “Spear of the Church” would be summoned outside the boss battle area
  • Fixed a bug where red phantoms could be summoned after the appearance of a “Darkmoon Blade” or “Blue Sentinel”
  • Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons
  • Up to a total of two “Darkmoon Blades” or “Blue Sentinels” can now be summoned during online multiplayer
  • When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions)
  • Increased the level range at which “Darkmoon Blades” and “Blue Sentinels” can be matched (details available below)
  • Increased drop rate of “Seed of a Giant Tree”, reduced the number that can be carried and greatly reduced the duration of its effect
  • Fixed an issue where some weapon skill animations could be used with other weapons
  • It is now easier to be interrupted when using most weapon skills
  • Reduced the absorption bonus during the latter half of “Perseverance” weapon skill
  • Increased tracking on attack animations for “Pike” category weapons
  • Increased stamina damage dealt by “Fist” category weapons
  • Added a small window where damage taken is increased after initiating a parry with “Fist” and “Claw” category weapons
  • Reduced damage of “Gargoyle Flame Spear” and “Dragonslayer Spear”
  • Increased poise effect with “Lothric Knight Long Spear”
  • Added Faith scaling to “Sunlight Straight Sword” and “Yorshka’s Spear”, and reduced Strength and Dexterity scaling accordingly
  • Reduced critical damage of “Crow Quills”
  • All attacks from “Rose of Ariandel” can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poise
  • Fixed a bug where the second L1(LB) combo attack when two-handing “Onikiri and Ubadachi” was not dealing thrust damage
  • Fixed a bug where bleed effect for “Pontiff Knight Great Scythe” wasn’t displaying in the menus
  • Fixed a bug where weapon skill “Quake” of “Quakestone Hammer” would deal more damage than intended to “Spear of the Church”
  • Reduced damage of “Dark”, “Fire” and “Raw” infusions for “Lothric Knight Greatsword”
  • Reduced damage of “Dark” and “Fire” infusions for “Murky Hand Scythe” and “Dragonslayer’s Axe”
  • Increased the charge rate for effects that trigger on continuous attacks (e.g. “Pontiff’s Right Eye”, “Old Wolf Curved Sword”, “Carthus Beacon”)
  • Re-adjusted damage and scaling for “Simple”, “Crystal”, “Fire”, “Chaos”, “Lightning”, “Dark”, “Deep”, “Blessed” weapon infusions that were changed in Regulation Version 1.32
  • Increased stamina consumption of the sorceries “Magic Shield” and “Great Magic Shield”
  • Increased FP consumption of the sorcery “Great Magic Shield”
  • Increased FP and stamina consumption, and reduced duration of the sorcery “Hidden Body”
  • Reduced stamina consuption and increased duration of the miracles “Great Magic Barrier” and “Vow of Silence”
  • Reduced FP consumption of the miracle “Great Magic Barrier”
  • Fixed a bug where the amount of healing received from the miracle “Lifehunt Scythe” would always be dependant on the Faith value of the weapon equipped in the right hand slot
  • Reduced the effectiveness of “Carthus Bloodring”
  • Reduced the absorption penalty when wearing “Prisoner’s Chain”
  • Fixed other various issues
Boxshot Dark Souls III

Dark Souls III

Releasedatum:
12-04-2016
Genre:
Adventure-RPG
Uitgever:
Bandai Namco
Ontwikkelaar:

1 reactie

  1. Anoniem -   
    2001:0985:2c4e:0001:4802:b8a4:57b1:2.xxx's avatar

    Ik kan niet de dlc in (ashes of ariandel) want npc spawnde niet en het bleef maar laden (het scherm). Is dat ook gefixt

Twitch-streamer voltooit alle Soulsborne games zonder geraakt te worden
PlayStation Store deal van de week geeft korting op Dark Souls III
Nieuwe Dark Souls III patch is beschikbaar en dit is de changelog
Dark Souls III: The Fire Fades Edition heeft een mooie launch trailer gekregen