Capcom heeft weer een nieuwe Street Fighter V update uitgebracht en die richt zich voornamelijk op de balans van de game. Er waren namelijk wat issues met Menat en Ibuki omtrent hun moves en V-Gauge. Die bugs zijn nu opgelost met update 1.14.

Recent verscheen het personage Zeku voor Street Fighter V en die is qua balans nog niet helemaal in orde. Dat lost deze update niet op, maar een aankomende. Wel heeft Capcom ook die aankomende tweaks al duidelijk gemaakt.

Battle-Related Fixes

  • Menat – Fixed the bug where Menat would gain V-Gauge upon hitting her standing MP as a counter hit.
  • Ibuki – When Ibuki performed her Yamikazura throw (press LP+LK simultaneously), due to switching places the opponent would lose their charge. This has been fixed to allow the opponent to retain their charge.

Aankomende update

  • Zeku – When Young Zeku is in the initial startup for each of his jumps, as he would lose his collision boxes, the opponent would pass through him. This issue is currently scheduled to be fixed in the next update.
  • Zeku – The total frames for Young Zeku’s back recovery is 5F longer than the other characters. This issue is currently scheduled to be fixed in the next update.
  • Zeku – The hurtbox for when Old/Young Zeku turns around while crouching will be fixed to be roughly the same as the other characters.