Day-one patch Need for Speed: Payback lost enorm veel probleempjes op

Met de release van Need for Speed: Payback deze week hebben EA en Ghost Games een day-one patch uitgebracht. Deze update is nu beschikbaar om te downloaden en lost heel veel kleine probleempjes met de game op. Ook diverse potentiële crashes worden teruggedrongen met deze update, waardoor de speelervaring een stuk soepeler moet zijn.

De changelog spreekt eigenlijk voor zich en die hebben we hieronder uiteraard voor je geplaatst. Als we de punten zo zien, dan raden we je aan deze patch zeker even te downloaden alvorens je daadwerkelijk aan het racen gaat.

  • Improved game performance during the event ‘Solar Sprint’
  • The event ‘Aki kimura: The Drift King’ will no longer sometimes cause a game crash
  • The ‘Silver Canyon Getaway’ event will no longer cause a crash after the first spike strip
  • Improved performance within Ranked Speedlist
  • Fixed a crash that would sometimes occur during initial loading
  • The game will no longer sometimes crash during the purchase of Shipments on a non-English language
  • Repeating the event ‘Drifting the Block’ several times will no longer cause the game to crash
  • Fixed a crash that occurred after the race between Mac and Jess to the airfield
  • The game will no longer hang on a black screen at the start of the third section of the ‘Convoy’ mission
  • While playing through ‘The Highway Heist’ mission, the game will no longer hang after the ‘Get to the Rendezvous’ section
  • All checkpoints during the event ‘Safety Last’ will now award bonus time
  • Improved cop AI within the ‘Failed Heist’ mission
  • The ‘Cavalry’ event now has the correct car requirements assigned to it
  • The objective in the ‘Disconnect’ event has been changed to ‘Reach the finish line’
  • Cops now take more damage when ramming them from behind at high speed
  • Chevrons are now correctly placed during the event ‘Underground Soldier: Sabotage’
  • You will no longer received a “checkpoint missed” message during the event ‘Downforce’ drift trial when going through a checkpoint
  • AI drivers will no longer drive straight into a wall when starting the Outlaw’s Rush
  • The helicopter in the ‘Skyhammer’ event now flies correctly
  • The AI drivers during the ‘Outlaws Rush’ event will now drive the correct route
  • The mini-map during the ‘Outlaws Rush’ event will now display correctly
  • The voice over that takes place at the end of the ‘Racer’s Revenge’ mission will no longer repeat itself
  • Improved off-road handling of the BMW X6M
  • Fixed an audio issue where the sound of an impact would not always be heard when crashing into barriers
  • Cars will no longer get stuck when collecting one of the billboards in the desert
  • Courier missions will now display completion time instead of tracked time on the outro screen
  • ‘Downtown Escape’ can no longer be started a street away from its intended position
  • Traffic vehicles have been sent back to driving school and will no longer attempt to perform an illegal turn
  • Improved AI of cops during pursuits
  • Tuned the AI (hard difficulty) in the event ‘Junkyard Solem’ on hard difficulty
  • Grass and bush debris will no longer duplicate
  • The wheels on the 1969 Dodge Charger no longer protrude through the fenders when steering left or right
  • Multiple events now have the correct colour of event icons displayed
  • Tuned hard difficulty on various events, it’s now harder…good luck
  • The ‘Gearbox’ roaming racer has gone back to driving school and will no longer crash into rocks while driving around Fortune Valley
  • If you challenge the ‘Gearbox’ roaming racer at the tunnel entrance you will no longer start the race directly in front of a pillar
  • Even if you lose to the first race against Rav, you will now receive a Speed Card
  • The on-screen text displayed during the Live Tuning tutorial now displays correctly
  • Sparks will no longer appear from the front wheels when performing sharp turns on asphalt surfaces
  • The AI will no longer take the wrong turn 1.27km away from the objective during the ‘Canyon Brawl’ event
  • You can now paint Derelict cars that have been purchased from a dealership
  • The AI has been improved in the ‘Holtzman: The Coming Storm’ event
  • The body panels on the Volkswagen Beetle Derelict now display correctly
  • Derelict wheels will no longer glow a strange orange glow when out in the world awaiting collection
  • Fixed a visual issue on the suspension and brakes of the Chevrolet Bel-Air derelict
  • Entering a part shop while in hood or bonnet cam will no longer create a camera spin around the shop
  • Corrected an issue on the Mazda MX-5 when using a Ghost branded Diffuser that caused nitrous to appear in the wrong place
  • Fixed an issue that was blocking decals from being applied to the front of the Dodge Charger 1969
  • Failing to make the jump at the end of the ‘Hairping Dragging’ event will no longer result in your car being placed back on the road, upside down
  • The last two checkpoints from the ‘Flash Bang’ Speed Run are now activity checkpoints instead of race ones
  • The character model no longer clips through the driver seat of any of the 1965 Ford Mustang Derelict Super Builds
  • The tires on the Ford Roadster no longer get shiny and black when they get dirty
  • The game will now save before the final cinematic resulting in having to repeat the race against Lina in the Outlaw’s Rush
  • Starting a race in the Chevrolet C10 Pickup while in bonnet cam will no longer place the camera behind the windscreen
  • The Ford Mustang 1965 Super Derelict build of the race class will now look different to the standard race build
  • Poker chips and billboards are now marked as completed on both the minimap and the map
  • Music now plays correctly during the final credits
  • Drag specific rims (The Alchemist) are now available for other car classes
  • The camera will no longer shake when exiting the garage
  • Numerous audio fixes
  • Multiple UI fixes
  • Various localization issues have been fixed
  • Various improvements to character animation
  • Numerous minor fixes, tweaks and improvements

Need for Speed: Payback is officieel verkrijgbaar vanaf 10 november, maar als je de Deluxe Edition aanschaft kan je vandaag al aan de slag.

Boxshot Need for Speed Payback

Need for Speed Payback

EA Games

8 reacties

  1. Anoniem -'s avatar

    Helaas geen toevoeging voor politie in free roam

  2. Anoniem -'s avatar

    Haha gewoon nieuwe game dus wow wat een patch, leuke fun racer.Laat je niet gek maken door negatieve reviews en wacht op een pricedrop in 2 maanden.

  3. Anoniem -'s avatar

    Sowww das een beste lijst voor een nieuwe game. Vind toch altijd wel een bijzonder iets zo’n day-one patch. Klinkt tegenwoordig echt alsof er geen afgewerkte game meer word uitgebracht.

  4.    1781 XP
    surirav1995's avatar

    Heeft iemand de game al?
    De negatiev reviews boeit me niet echt voor ziet het cool uit.
    Komt bijna in de buurt van nfsmw 2005 en customizen van underground 2.

    Alleen wat mij tegen houdt is de preorder bonus en deluxe editie gewoon te unlocken zoals bij de vorige en hoe is het met de microtransacties?

  5.    1998 XP
    ps4 ps4's avatar

    ben benieuwd vrijdag.


  6. Anoniem -'s avatar Indie games.. en anders titels die niet zo erg bekend zijn

  7. Anoniem -'s avatar

    @surirav1995: Het verschil is dat de pre-order auto’s al geupgrade zijn.

  8. Anoniem -'s avatar Horizon Zero Dawn

Deal van de week is dit keer Need for Speed: Payback
Need for Speed: Payback is de nieuwe PlayStation Store deal van de week
Need for Speed: Payback update voegt nieuwe auto’s toe en lost veel issues op
Hier alle details van de laatste Need for Speed: Payback update