Voor Call of Duty: WWII is een nieuwe patch vrijgegeven en dit is de eerste grote patch na de day-one patch die voor de game uitkomt.

Men heeft onder andere de Espionage Basic Training aangescherpt, waardoor de ‘paint time’ nu van 10 naar 6 seconden is gegaan en alleen actief is wanneer er kogel schade is bij de speler. Voorheen werd een vijand alleen ge-highlight wanneer er scorestreak, gadget of wapen schade was, maar nu dus alleen met kogels en voor 4 seconden.

Verder zijn de top wapens, de FG42, BAR en de STG44 minder krachtig gemaakt qua spread. Deze wapens waren toch wel behoorlijk favoriet en we zijn benieuwd of dit nu gaat veranderen.

Check de changelog hieronder.

Multiplayer general

  • Connectivity improvements and optimizations
  • Fixed de-ranking issues
  • Addressed an issue where players encountered an infinite load screen
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Loading optimizations
  • Splitscreen functionality improvements
  • Added new unlock inventory stars to indicate when new items are added
  • Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
  • Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
  • Espionage Basic Training – Reduced painted time from 10 to 6 seconds. Made it so only bullet damage paints you.
  • Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
  • Fixed infinite flamethrower bug
  • XP Earn rate tuned in Operation Neptune
  • Fix issue of shotgun variants not appearing
  • Emblem Editor and visualization improvements
  • GameBattles Improvements
  • Fixed Gridiron Ball exploits
  • Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights

Multiplayer buffs

  • Walther Toggle Action Shotgun – damage increased at extremely close range
  • Bren LMG – increased damage per shot
  • LMG Bipod – sped up ADS time when in Bipod stance

Multiplayer nerfs

  • BAR Rifle – decreased fire rate and widened hip fire spread
  • STG44 Rifle – widened hip fire spread
  • FG42 Rifle – increased recoil and widened hip fire spread
  • Machine Pistol – decreased damage ranges

Zombies

  • Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory
  • Fixed Klaus pathing
  • Fixed out of world exploit – The Final Reich