Middle-earth: Shadow of War heeft weer nieuwe downloadbare content ontvangen en het betreft hier de ‘Outlaw Tribe Nemesis’ uitbreiding. Deze stam heeft unieke wapens en een eigen stijl en dat levert nieuwe missies, hevige gevechten en een nieuw fort-thema op.

Om de release van de content – die nu beschikbaar is – extra onder de aandacht te brengen, hebben we hieronder een korte trailer van de Outlaw Tribe. De content is gratis te verkrijgen als je een Season Pass hebt, anders kost de uitbreiding €14,99.

Tribe Nemesis Expansion bevat:

  • Outlaw confrontaties – In de nieuwe missies kunnen spelers bevelhebbers van de Outlaw Tribe overbluffen. Elke confrontatie vormt een nieuwe uitdaging die overwonnen moet worden.
  • Outlaw oorlogsbendes – Help je bondgenoot en versla jouw ‘nemesis’ in de nieuwe missies waarin bevelhebbers van de Slaughter Tribe hun eigen strijdkrachten meebrengen om deel te nemen aan de strijd.
  • Nieuw fort-thema – De Outlaw Tribe kan nu het bevel voeren over forten, die kenmerken kunnen bevatten van deze stam, waaronder thematische monumenten, uitkijkposten en de troonzaal van de Overlord.
  • Legendarische wapenrusting – Versla legendarische orcs van de Outlaw Tribe en bemachtig een nieuwe legendarische wapenrusting met nog grotere uitdagingen.
  • Zuiveringsacties – Kapiteins van de Outlaw Tribe lopen rond Mordor te loeren en plannen dodelijke verrassingsaanvallen om hun land vrij te maken van buitenstaanders. Weer deze aanvallen af om de Orks van de Outlaw Tribe te beschermen.

Verder is er nog een gratis update voor alle spelers van Middle-earth: Shadow of War uitgebracht en die voegt de ‘Gravewalker’ moeilijkheidsgraad toe. Dit is een nieuwe hogere moeilijkheidsgraad waarbij je geen laatste kansen krijgt.

De genoemde gratis update is ook gelijk een patch die verschillende zaken in de game aanpakt, zie de changelog hieronder.

General Stability

  • Fixed an issue where some dead Orcs in the Army screen do not get cleared and replaced.
  • Fixed an issue when interacting with the Best Defense Mission, where new Captains could be generated in Núrnen and inadvertently overwrite some of the Orcs in a player’s hierarchy.
  • Fixed an issue where a captured Overlord from Endless Siege could be instantly killed instead of being placed in a Rescue Mission.
  • Fixed an issue where some of the alarms in Minas Ithil could be triggered by Orcs, even after you have successfully disabled their outposts.
  • Fixed an issue where mounted Orcs could choose not to battle when in a Fight Pit.
  • Fixed an issue that resulted in corrupted, bright white FX with certain explosions, flames or impacts.
  • Fixed a softlock that could occur during an Online Fit Pit loss when the only remaining follower is a prisoner.
  • Fixed an issue where enemy Slaughter tribe Orcs would not choose Siege upgrades.
  • Fixed many environment and movement issues, particularly with Slaughter tribe assets.
  • Fixed a bug where followers would sometimes disappear from the player’s hierarchy after they successfully completed a Fight Pit.
  • Fixed a bug where Slaughter and Outlaw Captains would sometimes fail to enter the player’s hierarchy after playing their tribal missions.
  • Fixed a bug that caused a bright square FX to display on screen.
  • Fixed some possible softlocks that could occur when accessing an Online Fight Pit.
  • General stability improvements and crash fixes.
  • User Interface (UI)

  • Fixed an issue where the “Track Challenge” toggle did not function correctly on first input.
  • Fixed an issue where the Nemesis Missions tab in the Quest Log could get stuck at 97%.
  • Added Speaker Test functionality to the Sound menu in Options.
  • Tribal Invasion Missions no longer appear as main story missions on the World Map.
  • The Expansions tab in the Quest Log now correctly indicates when tribe DLC is owned but not yet unlocked in your campaign.
  • Fixed a bug where the Outlaw Tribe Nemesis Expansion would not display as owned in the Quest Log.
  • Fixed various error message bugs that could manifest when the game is not connected online.
  • Balance

  • Made it easier for Orcs to shed Iron Will upon being shamed. Reduced the likelihood that Iron Will would be given to Orcs in various situations.
  • Shaming an Orc no longer removes strengths if he is at least level 60.
  • Captains who are retreating (but not terrified) can now adapt to stealth attacks while in flight.
  • Nearby Orcs will now hear and react to mines that have been detonated.
  • Increased green gem life steal in weapons and increased Mirian drop from white gems in weapons based on weapon type.
  • Fixed an issue where Overlords would inappropriately gain incorrect levels when winning a friendly Online Pit Fight match.
  • Fixed a bug where victorious Overlords could still be killed by damage-over-time effects during Online Fight Pits.
  • Improved rewards for Online Fight Pit chests.
  • Other

  • Added functionality identifying when a new game patch is available. When a new game patch is available, users will be prompted to update. Until the user updates to the latest patch, online functionality will not be accessible.