Sinds kort is er nieuwe DLC beschikbaar voor Assassin’s Creed: Origins, alleen zaten daar nog een aantal foutjes in. Er is nu een nieuwe patch voor het spel van Ubisoft beschikbaar gesteld die deze probleempjes doet oplossen.

Update 1.21 is vrij groot, namelijk 2,63GB. Het zal je dan ook niet verbazen dat er nog meer verbeteringen zijn doorgevoerd met deze update, dan alleen de foutjes die in The Hidden Ones DLC voorkomen. Zo zijn een aantal animaties verbeterd en er zijn wat problemen wat betreft HDR aangepakt.

De volledige lijst met aanpassingen en verbeteringen is als volgt:

Horde Mode

Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.

The Hidden Ones

  • Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
  • Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
  • Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
  • Fixed Hidden Ones Bureau icons that could move on the World Map when marking them

Main Game

Quest

  • Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
  • Fixed various issues where quest objectives would not properly update
  • Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
  • Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
  • Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
  • Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
  • Fixed an issue preventing the playable character to interact with the Animus in the Present Day

Activities

  • Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
  • Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her

Gameplay

  • Improved various playable character animations
  • Fixed the caravan animals not following the playable character after being tamed
  • Fixed an issue preventing animals from being tamed when in deep water
  • Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
  • Fixed an issue where the Unicamel could not be called by playable character
  • Fixed an issue preventing berserked enemies from attacking tamed animals
  • Fixed animals falling through world when using the Enhanced Predator Bow skill
  • Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
  • Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
  • Fixed an issue with NPCs that could appear to swim on land
  • Fixed various stuck issues for the playable character and NPCs

User Interface

  • Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
  • Fixed an issue with the Quest Log that could appear in Photo Mode
  • Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
  • Fixed an update issue in the Gear menu when using the Hide button
  • Fixed the label overflow on the Hide button in the Gear menu in some languages

World

  • Fixed various issues with flying boats
  • Fixed various NPC spawning issues
  • Fixed various spots where player could go through collisions

Graphics & Audio

  • Fixed various visual issues occurring in HDR

System

  • Improve overall stability of the game application