Call of Duty: WWII spelers is het vast opgevallen dat er weer een nieuwe update beschikbaar was om te downloaden. Het betreft hier update 1.10 die nieuwe Resistance items naar de game brengt. Dit zijn wat nieuwe outfits en twee revolvers. Ook voegt de update nog wat nieuwe wapen varianten voor al beschikbare wapens toe.

In aanvulling op de toevoegingen die met deze update meekomen, worden ook diverse issues opgelost. We zien echter nog geen permanente oplossing voor de terugkerende issues met connectiviteit. Zo komt het zeer regelmatig voor dat de ene speler de ander niet kan joinen, zeker bij grotere vriendengroepen. Dit speelt al vanaf de release en kan bij momenten zeer frustrerend zijn.

Sledgehammer Games werkt continu aan een verbetering van de online services, maar of dat grote euvel op korte termijn nog aangepakt gaat worden is een beetje de vraag. Voor alle andere details kan je hieronder in het overzicht terecht.

Feature updates

  • New Resistance Weapons and Uniforms
  • 9MM SAP is now available to equip in Zombies loadouts
  • Multiplayer

  • Fixed split screen issue with players in parties trying to leave a party
  • Fixed spawning issue causing enemy and friendly tags not showing properly
  • Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
  • Fixed issue where users were unable to pause the game in Local MP match
  • Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ
  • Modes

  • Fixed issues with Prop Hunt crashing
  • Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
  • Fixed issue with Mail where items were shown as placeholders
  • Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
  • Improved functionality of the Emblem Gallery
  • Fixed issues with party invites and loss of functionality
  • UI

  • Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc)
  • Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %
  • Fixed issue where expiration time was not showing up for Resistance Bribe Contract
  • Fixed issue where some items were showing incorrect image on supply drop cards
  • Progression/Divisions

  • Added Scrambler and Indicator toggle for Resistance Division
  • Fixed issue where players were unable to open supply drop menu after Prestiging
  • Audio

  • Fixed various SFX issues
  • Supply Drops

  • Fixed issue where Polish Underground II Uniform was appearing in supply drops
  • Weapons/Scorestreaks

  • Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
  • Fixed interactions between all fire weaponry and water (Anthropoid)
  • Fixed issue where sometimes view through the scope during ADS is blacked out
  • Fixed various weapon art issues
  • Fixed various display issues with the 9MM SAP
  • Ranked Play

  • Fixed issue where players kills and deaths were not properly tracking
  • Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab
  • Gamebattles

  • Fixed issue where players were not able to connect to each other to start match
  • Zombies

  • Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
  • Fixed various map exploits
  • Fixed issue where 2XP icons were not showing up in all intended locations
  • Fixed issue where some weapons were missing animated camos
  • Fixed animation issues with various Zombies
  • Various UI fixes and improvements
  • Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
  • Fixed issue where players were not awarded the correct amount of supply crates
  • Fixed an issue where zombies affected by shellshock were unstunning
  • Fixed various weapon exploits
  • Fixed issue where users were unable to pause the game in Local Zombies match
  • Fixed issues various progression issues with Zombies