Dubbelloops shotgun en tijdelijke Steady Storm modus toegevoegd aan Fortnite


Er is weer een nieuwe update beschikbaar voor Fortnite en die voegt vandaag de Double Barrel Shotgun toe aan Battle Royale. Zorg wel dat je goed mikt, want in het magazijn is ruimte voor slechts twee shots met hagel. Dit nieuwe wapen is vooral zeer effectief van dichtbij, dus doe er je voordeel mee.

Verder voegt deze update een nieuwe tijdelijke modus toe: Steady Storm. In deze modus is het de bedoeling om zo snel mogelijk naar het centrum van de cirkel te gaan die over het eiland blijft rondbewegen, er zijn dus afgezien van de cirkel geen veilige zones meer.

Save the World spelers krijgen ook nieuwe content, dit in de vorm van Ragnarok, een mythische buitenlander die met de ‘Seismic Impact’ een krachtige aanval in huis heeft. Verder kun je in Save the World je skills testen en loot verdienen met wekelijkse Horde uitdagingen.

De update komt uiteraard ook met een uitgebreide changelog en alle details daarvan hebben we hieronder op een rijtje gezet. Voor details wat deze update met Save the World doet kan je hier terecht.

GENERAL

  • The remaining time left in the Item Shop and Event Store will now appear correctly in Battle Royale and in Save the World.
  • Certain interactions will now interrupt reloading.

Bug Fixes

  • Reset to Default will now properly reset keys to the default values.
  • Changing input options will show a confirmation message if replacing a current input bind.
  • Audio for automatic weapons no longer cuts out after tapping the fire button and then immediately pressing and holding the fire button.
  • Fixed an issue that could cause multiple selection boxes to appear when using a controller.
  • Reduced memory usage of internal object reference search systems. This will help prevent out of memory crashes.
  • Non-English audio device names in the audio settings menu will now display correctly.
  • Players using voice chat will no longer join the wrong channels when rapidly switching parties, join the wrong voice channels, or be unable to send or receive voice chat in most cases.
  • The mouse cursor lock state in windowed mode will now function properly. Alt-tabbing will return mouse lock status.
  • The ‘Sprint Cancels Reload’ option will now function properly with “Sprint by Default” enabled.
  • Fixed some display issues with the interaction between the display resolution, 3D resolution, and video quality settings in the Options screen.
  • The keyboard ‘key’ hotkey background has been updated to increase legibility.
  • Party system is now more responsive to errors related to connection loss when sending certain party messages like kicking and promoting. Should reduce issues with managing party.

BATTLE ROYALE

LIMITED TIME MODE: STEADY STORM
Summary

  • Steady Storm has one constantly moving storm closing in on the island. Stay ahead of it and take down the other players to earn a Victory Royale!

Mode Details

  • One Storm that closes in over the course of 15 minutes.
  • There are no safe zone circles. Keep an eye on the map to predict where the Storm will close in.
  • The Storm does 10 damage per second.
  • Profile Stats (K/D & Wins) and Challenges are tracked in this mode.

LIMITED TIME MODE: PLAYGROUND
Summary

  • Playground is a low-pressure environment where friends can let their creativity run wild, build massive structures, practice with weapons and items, and fight against your friends. Have fun!

What’s New?

  • Fill/No Fill option added to game mode selector.
  • Chest & floor loot changed back to one weapon spawn each in order to cut down on clutter.

Mode Details

  • Drop into the Battle Royale map with a squad of friends for an hour.
  • Play on the same team to build together or switch to different teams to fight.
  • Players respawn unless eliminated by the Storm.
  • The Storm doesn’t start for 55 minutes and takes 5 minutes to close in.
  • 10 times the amount of resources are gained from harvesting.
  • 100 Llamas will be spawned on the map.
  • Chests & ammo boxes spawn 100% of the time and contain extra ammo.

WEAPONS + ITEMS
Double Barrel Shotgun added

  • Available in Epic and Legendary variants.
  • Can be found from floor loot, chests, Supply Drops, and Vending Machines.
  • Delivers high burst damage at very close range but damage falls off heavily at distance.
  • Fires 10 pellets like other Shotguns, has a larger spread, lower critical damage multiplier (1.25x), and a 2 second cooldown time when swapping weapons.

Epic Variant

  • Up to 143 base damage per shot at extreme close range.

Legendary Variant

  • Up to 150 base damage per shot at extreme close range.

Vending Machine rebalance.

  • Vending Machines spawn more often, cost less, and have an increased chance to spawn at a higher rarity.

Common Vending Machine

  • Spawn chance reduced from 7.27% to 6.67%.
  • Material cost reduced from 100 to 75.

Uncommon Vending Machine

  • Spawn chance increased from 14.55% to 20%.
  • Material cost reduced from 200 to 150.

Rare Vending Machine

  • Spawn chance increased from 14.55% to 20%.
  • Material cost reduced from 300 to 225.

Epic Vending Machine

  • Spawn chance increased from 5.45% to 18.67%.
  • Material cost reduced from 400 to 300.

Legendary Vending Machine

  • Spawn chance increased from 3.64% to 8%.
  • Material cost reduced from 500 to 375.
  • Chance for no Vending Machine to spawn at a location reduced from 54.67% to 26.66%

Reduced Remote Explosives drop count and max stack size.

  • Drop count reduced from 4 to 3.
  • Max stack size reduced from 10 to 6.
  • Added a higher accuracy penalty to jumping and sprinting for Dual Pistols, Submachine Guns, and Hunting Rifles.

Bug Fixes

  • Fixed an issue that would sometimes cause the storm in phase 6 to do 1 less damage than intended.
  • Fixed replication issues caused by interacting with a Guided Missile.

GAMEPLAY

  • The weapon fire position now more closely follows the actual player position when crouching and un-crouching.
  • Shooting while leaving the crouched stance will no longer fire bullets from full standing height until the animation is complete.
  • Crouch does not interrupt emotes anymore and is disabled when emoting.

Bug Fixes

  • Certain player models will no longer obstruct camera angles or block crosshairs on slopes.
  • Fixed an issue where a wall would become invisible when destroyed on a client, but would still have some health on the server.
  • The camera will no longer instantly transition when attempting to aim certain weapons while in midair.
  • Trap selection will no longer unintentionally cycle when switching to available traps.
  • Fixed an unintentional camera adjustment when entering and exiting targeting while transitioning in and out of crouch.
  • Visual effects will now properly play when a vehicle impacts an environment prop.
  • Fixed reliability issues when using a rocket launcher to boost shopping carts or the ATK.
  • Fixed an occasional failure of glider deploying after exiting a Rift.
  • Switching weapons after an emote will now play the correct weapon switch animation.
  • Slurp Juice will no longer continue to heal or provide shields after being knocked down.
  • Player placed map markers will no longer appear to jitter on the minimap or in the world.

PERFORMANCE

  • Significant GPU optimization on Switch. Moved to the high-end forward renderer. This increases dynamic resolution by 10% in expensive scenes.
  • Optimized the way explosives modify buildings to lighten the load on dedicated servers.
  • Building props have more efficient network usage when taking damage.
  • Melee animation trails now use significantly less network traffic.
  • Optimized C4 network usage, the impact sound no longer broadcasts to players outside a certain range. It now only plays for players that are close enough to the impact.

AUDIO

  • Added new equip sounds to grenades.
  • Add the ability to honk while driving the ATK.
  • Lowered the volume of impact sounds when harvesting vehicles.
  • Added audio effects for when spectating squadmates leave the match.
  • In the Locker menu, glider audio will fade out when it’s unselected.

Bug Fixes

  • Thermal Scoped Assault Rifle scope-in sounds are no longer hard-panned to the left on Switch.
  • Audio for the rocket incoming sound will now properly play during close range fights.
  • Ambient audio loops will no longer stack on each other and play at once. This was creating a sound phasing issue that sounded similar to a “fighter jet”.
  • Footsteps will no longer sound uneven for players outside your field of view.
  • Players will no longer hear ‘ghost footsteps’ after eliminating an enemy.

UI

  • The Challenges menu can now be opened in-game.
  • Additionally, Daily and Suggested Challenges have been added to the in-game map screen.
  • Modified the Battle Royale Challenges screen to display the remaining challenge bundle unlock time as a countdown once it is less than 13 hours away.
  • Show off your skills in the elimination feed when you land a trick in All Terrain Karts.

Bug Fixes

  • Fixed an issue with the buttons at the top of the Outfit style selection screen overlapping with the draggable window title bar area.
  • Eliminations at Haunted Hills Challenge will now display as hard.
  • Players who have unlocked the ability to select color styles for the Carbide and Omega Outfits will no longer randomly become locked out of that option.
  • The ‘Toggle Favorite’ option no longer shows when selecting styles.
  • The Build Bar no longer stays active if it was active on the warmup island.
  • Quest updates and vehicle key hints no longer overlap on the HUD.
  • Punctuation in the Challenge descriptions has been corrected.
  • Fixed clipping on the Item Return screen for systems with aggressive Safe Zone settings.
  • Changing setting while inside the Battle Bus will no longer bring up the full HUD earlier than intended.
  • The HUD will now show the vehicle currently being driven rather than the one that was driven last.

ART + ANIMATION

  • Updated the effect of lighting on character models.
  • Added equip and holding animations for all grenades.

Bug Fixes

  • The size of the Soccer ball in the juggling emote has been fixed.
  • Leaning while on All Terrain Karts no longer cancels emotes.
  • Player models will no longer appear twisted while controlling the Guided Missile.

REPLAY SYSTEM

Bug Fixes

  • Cameras no longer get stuck in a bad state while following the Battle Bus.
  • Rapidly skipping through a replay on non-desktop platforms no longer causes a crash.
  • The players remaining counter for the 50v50 LTM now appears properly when viewing replays.
  • The damage numbers toggle in replays now works properly.
  • Damage numbers now properly appear on the final elimination during replays.
  • Player list on the Map screen now works correctly using a gamepad.
  • Health and shield bars on map screen player list now display correctly.
Boxshot Fortnite

Fortnite

Releasedatum:
25-07-2017
Genre:
Shooter
Uitgever:
Epic Games
Ontwikkelaar:

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26 reacties

  1. Anoniem -   
    62.194.108.xxx's avatar

    Zeuren over de fortnite posts in 3..2..1..

  2.    721 XP
    rolf77's avatar

    Sinds deze update werken de challenges niet meer goed. Meer mensen last van?

  3.    68 XP
    DQMJ's avatar

    @62.194.108.xxx:

    Geen gezeur. Deze topic bevat veel nuttige info. Ook al ben ik geen fan heb ik hier geen problem mee.

  4. Anoniem -   
    188.206.68.xxx's avatar

    @62.194.108.xxx: dat telkens zeuren in fortnite posts is iets uit het verleden. Inmiddels heeft iedereen hier het besef dat fortnite voorlopig de grootste en beste game ooit is en zeurt men gewoon heel casual verder over van alles en nog wat in alle overige posts.

  5. Anoniem -   
    40.77.167.xxx's avatar

    Iek vindt Fortnite ook beste spel ooit gemaakt. Echt veel veeel content graties, echt mooi graties spelen.

  6.    18 XP
    applelickzor's avatar

    @rolf77: idd! Ik heb er ook last van.

  7.    721 XP
    rolf77's avatar

    @applelickzor: ok dan ligt het niet aan mij. En zal het wel met een volgende patch opgelost worden…… hoop ik

  8. Anoniem -   
    24.132.156.xxx's avatar

    Helaas een bug in de challenges.. hebben we eindelijk de winkelwagentjes en golfkarretjes terug.. kunnen we eindelijk door de brandende hoepels springen.. halen we eindelijk die laatste challenge van week 4.. weer geen secret star kunnen scoren… aaarghh..

    Naja zal snel gefixt worden neem ik aan..
    Ook die nieuwe barrel shotgun werkt niet goed..
    Eerste 2 schoten beide alle kogels raak van dichtbij 14 schade.. daarna weer een body hit en gaf die 500 damage..

  9. Anoniem -   
    84.197.73..xxx's avatar

    @188.206.68.xxx: lol fortnite beste game ooit lol
    Je bent geboren in 2007 zeker lol

  10. Anoniem -   
    145.132.68.xxx's avatar

    “Alweer Fortnite nieuws?! *zeur* *zeur* *zeur* “

  11. Anoniem -   
    40.77.167.xxx's avatar

    @188.206.68.xxx: hahahahahaha pfffff ‘beste game ooit’ looooooool. jij komt uit een ei zeker?

  12. Anoniem -   
    80.115.16.xxx's avatar

    @40.77.167.xxx:

    Zoveel dome, dome mensen. Fortnite is echt supper goed spel. gratis en veel content wat blijft vernieuwing.

  13.    3295 XP
    20style [20]'s avatar

    @rolf77: daarmee dat ik de challenges allemaal in 2 uur doe samen met een vriend want ik had vorige keer ook problemen met challenges. Nu ben ik er van af tot donderdag lol mijn 1ste en laatste battle pas want ik ga meer tijd maken voor de echte goeie games die er aan gaan komen!!!

  14.    721 XP
    rolf77's avatar

    @20style [20]: juist, lekker duidelijk verhaal…

  15. Anoniem -   
    213.119.191.xxx's avatar

    @80.115.16.xxx: lol zodadelijk goed opletten in de les nederlands lol

  16. Anoniem -   
    188.207.115..xxx's avatar

    @84.197.73..xxx:

    Haha goeie.

  17. Anoniem -   
    188.207.115..xxx's avatar

    @80.115.16.xxx:

    “Zoveel dome, dome mensen. Fortnite is echt supper goed spel. gratis en veel content wat blijft vernieuwing.”

    Aan je schrijfstijl te zien ben jij super slim Wim!

  18. Anoniem -   
    188.207.115..xxx's avatar

    Nog nooit gespeeld en ook géén behoefte aan.

  19. Anoniem -   
    188.207.114.xxx's avatar

    @rolf77:
    Ja helaas wel. Moest alleen die challenge met de stopping cart nog, gister gehaald en nu staak week 4 op 1 van 7 bij mij en krijg ik ook niet het #4 lossing screen voor de secret battle star 🙁

  20. Anoniem -   
    188.207.114.xxx's avatar

    @188.207.115..xxx:
    Wel knap dat je kan oordelen over iets dat je nog nooit gedaan hebt

  21. Anoniem -   
    77.165.6..xxx's avatar

    @188.207.115..xxx: heerlijk wanneer mensen spot niet snappen

  22.    721 XP
    rolf77's avatar

    @188.207.114.xxx: ja maar ik neem aan dat je die wel krijgt als ze deze bug oplossen. De challenges staan wel gemarkeerd gelukkig.
    We wachten wel af

  23. Anoniem -   
    188.207.115..xxx's avatar

    @77.165.6..xxx:

    Spot? Snap je het zelf nog?

  24. Anoniem -   
    77.165.6..xxx's avatar

    @188.207.115..xxx: dit is gewoon een trol die kinderen op de hak neemt.

    Althans dat mag ik hopen 😉

  25. Anoniem -   
    80.115.16.xxx's avatar

    @80.115.16.xxx: heeft het over domme mensen, maar schrijft zelf het woord ‘domme’ nog verkeerd…. lol

  26.    1777 XP
    Aenea's avatar

    OUTLANDER is een class name in Save the World, dus vertalen naar ‘buitenlander’ lijkt me niet correct…

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