We schreven er een week geleden al over dat Apex Legends een tijdelijke Solo modus zou krijgen. Deze update is inmiddels verschenen en voegt meer dan alleen de Solo modus toe. Zo is er ook aardig wat nieuwe content aanwezig en is het ‘Iron Crown’ evenement live gegaan.

Allereerst dus de Solo modus, waarin spelers in hun eentje strijden voor glorie. In deze modus wordt er met 60 man gespeeld – hetzelfde aantal als in Squads modus – en is de gameplay grotendeels hetzelfde. Wel lijkt het erop dat spelers sneller gouden knockdown shields en backpacks vinden. Het Iron Crown evenement is van 13 tot 27 augustus beschikbaar. Wanneer dit evenement afgelopen is, verdwijnt ook de Solo modus.

Tijdens het Iron Crown evenement zijn er ook nieuwe cosmetische items vrij te spelen. Je kunt speciale Iron Crown packs kopen – 700 Apex Coins per stuk – waar je 24 nieuwe items uit kunt krijgen. Ieder pakket geeft je een 50% kans op een Epic of Legendary en daarnaast krijg je gegarandeerd 30 Crowns per pakket. Met deze Crowns kan je ook speciale items kopen uit de store.

Daarnaast brengt de update ook wat wapenbalans aanpassingen met zich mee. Zo wordt allereerst de controversiële Disruptor Attachement voor de Alternator en RE-45 wat zwakker. De ontwikkelaar geeft aan dat het te sterk was en dat het nu ietsje zwakker is. De RE-45 krijgt daarnaast ook een buff, want het wapen krijgt een iets groter magazijn. De R-301 Assault Rifle krijgt ook iets meer terugslag en is nu wat moeilijker te controleren.

Hieronder kun je nog de volledige lijst van patch notes bekijken. Respawn Entertainment heeft in ieder geval prima werk geleverd met deze update.

BUG FIXES

  • Fixed issue where assigned challenges not resetting properly and giving rewards.
  • Fixed bug causing incorrect calculation of Kill/Death Ratio in player stats.
  • Fixed an issue where sometimes a Care Package would clip into map geometry.
  • Fixed a bug that was sometimes showing Apex Predator ranked players RP as zero when viewing the badge in the Lobby.
  • Fixed issue with players having connection issues when trying to join a squad that has already played a match.
  • Fixed issue where Daily and Weekly Challenges would reset earlier than communicated in the game.
  • Fixed a bug where sometimes Arc Stars would attach to players and some objects at a distance and appear to float off of them.
  • Fixed bug where sometimes Arc Stars would not explode or do no damage when it detonates.
  • Fixed issue with players sometimes unable to unlock the “Double Duty” Badge.
  • Fixed bug where sometimes using a healing item while experiencing bad ping would cause them to heal for twice as much.

QUALITY OF LIFE

  • Added a Death Recap to the end of match summary that will display a damage summary of your last battle.
  • Improved the UI during the Match Summary to better show Battle Pass progression.
  • Added In-game Survey
    • While playing you may get a prompt that will pop up asking if you enjoyed the last match. This data will be helpful to us so please provide your input when you see it.
  • Added option to spectate your squadmates after dying.
  • Added option to “Invite Squad” in the Squad Tab.
  • Players should no longer lose RP when experiencing a server crash or disconnect in Ranked Mode.
  • Fixed issue where squadmates could not ping a friendly Wraith portal.
  • Fixed issue where players could pull other players out of a match by joining them, and then joining another friend from the Lobby.
  • Fixed issue where sometimes a player would get left behind from their squad in the Lobby after they enter a match.
  • Fixed issue where players would sometimes get a “Party Not Ready” error message even though they were no longer in a party.
  • Fixes that should improve overall game stability to reduce crashes.

WEAPON BALANCE

Disruptor Rounds with Alternator:

  • Reduced Shielded damage multiplier 1.7 -> 1.55.

RE-45:

  • Increased Magazine Size for all tiers to the following:
    • Base: 16
    • Common: 19
    • Rare: 22
    • Epic: 25

R-301:

  • Increased vertical and horizontal recoil. Slightly increased recoil pattern randomness.

LEGENDS

General

  • Made adjustments to Pathfinder’s and Low-Profile Legends hitboxes.
    • Taking shots to the hip now does torso damage instead of leg damage. This should more closely match the behavior of the other Legends.
  • Fixed a bug where activating a healing item would cancel the Ultimate for Legends that need to prime it [Bangalore / Pathfinder / Caustic / Gibraltar / Bloodhound]
  • Fixed an exploit where players would sometimes be able to still shoot while downed.

Bloodhound

  • Increased the distance that Bloodhound can see traversal clues left by other players [but not other kinds of clues] to 25 meters.
  • Adjusted the area of effect for Bloodhound’s Tactical to 125 fov.

Wraith

  • Based on player feedback, we’ve reduced the “hum” audio that’s playing while using Wraith’s Kunai.
  • Fixed issue where actions for Wrath would have a slight delay when her weapon is holstered and crouching or sliding while the kunai is equipped.
  • Fixed an exploit that allowed players to remove the cooldown for Wraith’s Tactical Ability.

Mirage

  • Fixed bug where Mirage was able to stay invisible and still be able to shoot and melee when using his Ultimate on a zipline.

Octane

  • Fixed bug where sometimes Octane’s Jump Pad would not launch the player.