Pas geleden kwam Remedy Entertainment met haar laatste titel: Control. De mysterieuze actiegame wist bij de critici goed te scoren, helaas waren er echter ook een aantal problemen met de soms instabiele framerate. Een punt wat we ook hebben aangekaart in onze review. De Finse ontwikkelaar beloofde snel met een patch te komen, die nu ook is verschenen.

De update moet dus onder andere de performance problemen verbeteren, ook kunnen spelers vanaf nu de motion blur en film grain aan- of uitzetten. Ten slotte worden er nog een aantal problemen opgelost die te maken hebben met de progressie en gebruikersinterface van Control.

Je kunt de volledige lijst met verbeteringen hieronder terugvinden:

General

    • Bug and crash fixes to missions, combat, and overall gameplay
    • Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

Performance

    • Improved title stability on all platforms
    • Improved general frame-rate performance through optimisations made to multiple systems and content

UI

    • Improved map loading times (map will no longer tease information)
    • Motion Blur On/Off toggle added to Options menu
    • Film Grain On/Off toggle added to Options menu
    • Fixed incorrect UI behaviour on ultra-wide monitors (PC)
    • Fixed multiple issues when incorrect subtitles are shown for multiple languages
    • Fixed issue when the game centers the aim on Jesse’s head
    • Fixed multiple UI related issues

Progression

    • Fixed an issue when player could not acquire ‘Pierce Charging Efficiency’ and ‘Spin Grouping Efficiency’ upgrade
    • Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
    • Fixed issue that prevented players activating the Pierce weapon form upgrade
    • Fixed issue when Jesse is unable to cleanse the ‘Transit Corridor South’ Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
    • Fixed an issue when Heptonstall would not spawn during certain story missions in the “Old Friends” side-mission (still looking for his buddy Remus)
    • Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene

Sound

    • Fixed issue when certain licensed music tracks play after enabling the ‘Mute Copyrighted Tracks’ option
    • Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

Misc

    • Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
    • Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)