Bethesda is momenteel druk bezig met de grote Wastelanders update voor Fallout 76. Logischerwijs vergt die update nu de meeste aandacht van de ontwikkelaar, maar in een blogpost heeft Bethesda nu ook alvast een voorproefje gegeven van wat spelers in 2020 zoal kunnen verwachten.

Allereerst werkt Bethesda aan een Public Test Server voor Fallout 76, waarmee bijvoorbeeld grote updates en uitbreidingen eerst getest kunnen worden voordat ze officieel uitkomen. De ontwikkelaar belooft later met meer details te komen over de PTS.

Verder kunnen spelers begin volgend jaar het Perk Loadouts systeem verwachten, evenals het Legendary Player systeem, dat oorspronkelijk nog voor dit jaar op de planning stond. Verder komt Bethesda ook nog met verbeteringen voor Public Events en het social menu.

Hieronder kun je een uitgebreidere uitleg lezen van de dingen die je volgend jaar in ieder geval kunt verwachten in Fallout 76.

  • PTS – A Public Test Server (PTS) is currently in the works with the hope to get it up and running in 2020. Once we’ve figured out all (or most of) the kinks, we will be able to provide more details on our PTS and how you can participate.
  • Perk Loadouts – Perk Loadouts are also currently planned for early 2020. Like the PTS, this is still very much a work in progress and while we’re excited to get this system out to you it’s still a ways off before we can start sharing more details. Look to a future Inside the Vault when we get closer to their release.
  • Multi-Factor Authentication (MFA) – Account security is very important to us, and we know it’s critical to you, as well. The wonderful Bethesda.net team has been working hard to get MFA implemented for Bethesda.net. They are very close and are planning to have this enabled by the end of this year.
  • Legendary Player – Originally, we thought and had planned on the Legendary system arriving this year, but plans had to be adjusted while we worked on other things. This is still very much something we’re looking forward to releasing and currently have this scheduled for release in Q1 2020.
  • Social Menu Fixes – We’re aware of an issue that can prevent players on PC from sending and accepting friend invites, and we are also investigating several additional social menu issues for all platforms. We are working to address the friend issue on PC as soon as we can, but this is just one part of a group of social fixes we are looking to roll out across multiple future updates.
  • Additional Public Events Improvements – We’ve heard your feedback that the cooldown between Public Events is too long, and we’re planning to reduce it by at least half with a fix we’re including in Patch 14. We are also planning a second phase of Public Event improvements that will bring additional cooldown adjustments, performance-based loot, and remove the need to tag legendary event enemies to claim their loot. Phase two of our Public Events rollout is currently planned for early next year, and we’ll update you as we get closer to those updates.