Vanmorgen vroeg is update 1.23 voor Call of Duty: Modern Warfare en Warzone online gegaan, zoals je al hebt kunnen lezen. Deze update komt natuurlijk met een lijst aan punten die zijn opgelost, maar ook wat is toegevoegd en wat er is aangepast.
De globale samenvatting van de nieuwe features kan je hier terugvinden, vanzelfsprekend hebben we ook de patch notes nog voor je en die tref je hieronder. Daarin staat tot in detail beschreven wat alle aanpassingen zijn. Lees het zeker even door, er zitten interessante veranderingen bij.
Modern Warfare
- Ground War
- Blueprint Gunfight
- Team Defender
- Cheshire Park 24/7
- Shoot the Ship 24/7
- Gunfight Tournaments
- Realism Mosh Pit is now in the Quick Play Filter
- Modified Special Operations: Strongbox Regular, Strongbox Veteran
Warzone
- New Gulag weapons! Semi auto rifles, snipers, along with one “just fists and a throwing knife” loadout!
- BR Quads 200
- BR Trios
- BR Duos
- BR Solos
- Plunder: Blood Money
General Fixes
- Fix for an issue where players could modify weapons with attachments from other weapons while using a mouse
- Fixed the wording in the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret”
- Multiplayer and Warzone win/losses now track as intended per mode
- Improved stability for PC players
- Fix for Kreuger’s eyes coming out of his character model while performing the Brassed Off execution
- Fix for some Completionist camos not applying to the Witching Hour (AX-50 variant)
- Fixed an exploit on Krovnik Farmland while playing Reinfected Ground War
- Fixed a bug where the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world model
- Fix for a section of Hardhat that had invisible collision
- Fix for a bug where Demolition matches would not end as intended in overtime
- Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight
- Longshots now display the distance in the point feed
- Fixed a bug where the Juggernaut HUD elements would remain on the screen if the player was crushed by a crate
- Fixed an issue where the player could get stuck in place when throwing a grenade and trying to use a Shield Turret at the same time
- If a player throws a Molotov at a severely damaged Deployable Cover, the Deployable Cover will break and the Molotov fire will disappear, but damage for the fire remains present for a duration of ~20 seconds. This has been fixed
- Recon Drones can now be destroyed with Throwing Knives
- Hipfire reticles are now visible in Spectate and in the Killcam. This will make it easier to tell if a player is using Stopping Power rounds or Slug rounds
Warzone
- Fix for an exploit in Boneyard where players could climb into the destroyed portion of a plane
- Gas Mask now cracks when you’re taking damage near or in the circle
- ‘Team Wiped’ message now appears in the Killfeed for your whole squad to see
- Fix for an issue where players could spawn under the map after winning their Gulag match
- Fixed a bug where players using Charly’s Tactical Human skin or Mara’s Valkryie skin would notice their character models missing from the exfil epilogue in the helicopter
- The audio for the Supply Choppers is too loud, preventing players from hearing most other sounds and communicating with their squad. This has been adjusted
- During the Supply Chopper event the supply choppers may spawn from under the map, killing players positioned on top of these locations as they raised through the map. This has been fixed
- Fix for the final circle being too close over areas that players cannot access such as the middle of Stadium
- The After Action Report now shows Cash Earned and Placement
- Fix for a rare bug where a player spawned out of bounds after dying out of bounds
- Fix for a minor issue where the radio operator dialog and subtitles for called in Killstreaks could incorrectly play the wrong faction
- Now allow up to three Precision Airstrikes to be called in at once but within a distance restriction
Weapons
- The M4 will perform an AR magazine reload when attempting to reload the underbarrel launcher while you have the 50 Round Mag attachment equipped. This has been fixed
- Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot head shot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power
- Start Ammo and Max Ammo Adjustments:
- -Increased Max Ammo: M4 .458 SOCOM Rounds
- Increased Max Ammo and Start Ammo:
- CR-56 AMAX M67 Rounds
- SKS 10 Round Mags
- Striker 45 Hollowpoint Rounds
- SCAR Default Mags
- Oden Default Mags
- Increased Start Ammo:
- SCAR 25 Round Mags
- Oden 25 Round Mags
- AX-50: Increased damage range
- HDR: Guaranteed one-hit to lower torso at any range
- Kar98k:
- Increased ADS speed
- Small decrease to hip spread
- Increased damage range
- MK2 Carbine:
- Faster movement speed
- Increased damage range
- Dragonuv:
- Increased ADS speed
- 2 hit kill min
- Gun recoil returns to the center more
- Faster rate of fire
- FAL:
- Added a close range damage shelf with one-hit headshot potential
- AK-47:
- Increased ADS speed
- CR-56 AMAX:
- Decreased damage range
- MP5:
- Decreased damage range
- Decreased 10MM damage range
- Reduced long range damage to 10MM ammo
- Slight recoil increase to 10MM ammo
- Grau 5.56
- Damage range reduction
- Slight increase to high frequency recoil
- Reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels
- Shotgun Slugs:
- Increased projectile velocity
- Reduced ads spread
- Added dynamic hip spread
- Increased damage ranges
- Increased lower torso damage
- No stock attachment:
- Increased weapon recoil
- Decreased ADS aiming steadiness
Special Operations
- Improved the effectiveness of the Decoy Grenade against most types of enemy soldiers
- Operation Harbinger – Fixed issue where some of the white trucks would appear without any enemies inside of them
Special Operations: Survival
- At the Weapons Store the weapons with purchased Gunsmith attachments are now displayed clearly
- The Buy Phase timer now pulses red when about to run out to help remind players of the upcoming wave
- Fixed issue where the text chat was overlapping some Buy Phase store elements
- Fixed issue where players could purchase weapons from the store as they are being downed
- Fixed issue where if players voted to ‘Retry’ after failing beyond wave 55 they would start each Buy Phase with reduced time
- Fixed a rare issue where players could use Munitions / Killstreaks in while downed
Laat shipment 24/7 in de game. Het is gewoon leuk en perfect voor het lvlen van wapens voor warzone
@Anoniem-5828:
Hoezo dan, heb je moeite met levelen in normale mp maps dan ? Speel groundwar eens daar level je alles super snel als je goed kan spelen. En in plunder natuurlijk.
Hoeveel gb dit keer?
@Anoniem-7578: Nee het is een leuke map zo simpel is het ik speel voor vermaak.
@Anoniem-7578: alsof je daar ook zo even 60 plus kills haalt…
Heerlijke game, vooral heel verslavend.
@Anoniem-5848:
In groundwar zeker wel ja.
Komt warzone rumble ook weer terug??
Erg vermakelijke modus.
de grau is eindelijk generfd!
@Anoniem-7568: behalve die kutsnipers he,maar ik speel nu ook alleen maar met sniper,iemand killen en dat gele tekst zien is zooo lekker
@mantequilla: eindelijk generfd.. waar slaat dit op? Je werd zeker vaak gepopt door de grau en kon er waarschijnlijk zelf niet mee overweg
@Anoniem-5828: er is nu shoot the ship, non-stop shoot house en shipment
ik heb nu alleen rainbow six en the last of us 2 op mijn ps4, en ik kan niet eens alleen de multiplayer hiervan downloaden, dit is toch schandalig? Ik hoef helemaal geen stomme battle royale te spelen en toch wordt het voor mijn neus gegooid en nu kan ik pas verder spelen als ik the last of us heb uitgespeeld.
Waarom halen ze gvdm iedere keer die plunder quads weg?! pfffff. Snappen ze nou niks daar? Elke avond met 4 man aan het spelen en elke week is het weer de vraag of ze het weer weg hebben gehaald, kan er weer 1 niet mee doen. Schijt ziek word je van dat geouwehoer met die playlists. Nieuwe modi waar niemand op zit te wachten en iedereen weer over de rooie omdat hun favoriete modus weer weg is gehaald.Ik ben er helemaal klaar mee.
Die nieuwe multiplayer map is trouwens net een map uit een ander spel van 10 jaar geleden. Ziet er niet uit.
Alleen wat is die gulag rot geworden zeg one shot wapens bah
@Brandgevaar-NL: ik had een AX50 straks. Een sniper rifle in de Gulag, wtf?
@Anoniem-8617: Ja is echt kut met assault en Smg was het nog wel leuk maar dit is echt vreselijk, leuk als je quick scope beheerst, maar als je er net zoals mij niks van bakt ben je fucked.
Verdomd. Face-off weer pleite.
@Anoniem-5885: nee idd kben max level,heb bijna alles unlocked,je bent duidelijk niet blij dat het generfd is hahahaha.
Snap niet waarom ze realism warzone er uit hebben gegooid
Ze moeten die modi met rust laten en de map uitbreiden. Meer niet