Skyrim is het vijfde deel in de The Elder Scrolls serie. Ondanks dat het voorgaande deel, The Elder Scrolls IV: Oblivion, erg goed was waren er toch enkele klachten over de game. Dit vijfde deel zou alles weer goed moeten maken en de hoop dat dit gaat gebeuren is dan ook zeer hoog!

Op het moment staat de game gepland op 11 november van dit jaar en we verlangen natuurlijk naar meer én meer informatie. Vandaag zijn er details naar boven gedreven die enkele punten in het spel benoemd die ze hebben verbeterd of uitgebreid. Deze nieuwe informatie is uitgebreid hier beneden te vinden.

New Dragon Shouts: “Yol Toor”- Fire breath, “Iiz Slen” – Ice crystals, “Strun Bah Qo” – Lightning Storm. There are two others mentioned, not in the Dragon Language, Slow Time and Whirlwhind Spirit (Move quickly in one direction)

Dragons:
If injured enough, they can’t fly
randomly appear
battles are unscripted

Dual weilding:
Weapon and Shield, Weapon and Torch (Yes, Torch as a weapon), Weapon and Weapon, Spell and Weapon, Spell and Spell, Two Handed Weapon

Random Quests:
Were inspired by Fallout 3’s random encounters
Didn’t like how fake some quests in Oblivion felt, Bethesda wants to make it feel mor real with these

Crafting:
13 different types of ore

Dialogue:
60,000 line of recorded dialogue, more voice actors

The Game World:
Each city has a unique economy, which the player can sabatoge
Guards no longer as powerful as they could end up being as Oblivion
9 seperate bounties, one for each hold, wanted criminal in one place; “Who’s that” in another. :celebration:

Traveling:
Horses – More detailed then Oblivion, actually handle like horses
Fast Travel – Oblivion and Morrowind style

Skills:
Hand to Hand has been removed

Factions:
Three confirmed so far: Thieves’ Guild, College of Winterhold (Mage) and Compainions (Warrior), their storylines are no longer unaware of other events in the world.