DICE, de ontwikkelaar van Battlefield 3, heeft vandaag weer een interessant nieuwtje naar buiten gebracht met betrekking tot de Frostbite 2 engine waarop deze game draait.

Lars Gustavsson van DICE heeft in een interview laten weten dat aardbevingen die te zien zijn in de demo’s van de singleplayer technisch ook mogelijk zullen zijn in het multiplayergedeelte.

“We’re still looking into ambient destruction in multi-player; it’s still too early to say really.

It’s technically possible to have earthquakes in multi-player using Frostbite 2. We feel like kids walking into sweet shops with Frostbite – it has so many features we never knew we needed, and we’re still figuring out how best to use them.

It’s just the start for this engine. So far, the only limit to the things we can do with it are our own creative restraints.”

In hetzelfde interview geven ze ook aan dat het combineren van de Medic en Assault klasse de juiste keuze is.

“Our main thinking with the medic class is that we want more people in the game, playing, than sat in the spawn menu. So, the more chances we give team mates to help with things like revives, the better.

We constantly evaluate where people are on the battlefield – and as we saw it in Bad Company 2, Medics were rarely equipped to be on the real frontline. It was the Assault class that people took to the front, so it seemed natural to combine the two.”